ned's blog
Search 

[ET] nedETPRO file update 
Sunday, 17 December, 2006, 08:27 - Enemy Territory
I've removed more campaign files.
Map cycle and campaign details - here -

You can delete the following files from the etmain folder:
cmpgn_tog1.pk3
cmpgn_tog2.pk3
cmpgn_tog2_v2.pk3
cmpgn_nedET_6originals.pk3
cmpgn_ned1_v1.pk3
cmpgn_ned1_v1b.pk3
cmpgn_ned2_v2.pk3
cmpgn_ned2_v3.pk3



I've created a nedETPRO pack which includes all the three watermarks used on the server and the skullmines skins. This reduces the required etpro files a client needs to play on the server by 3.

You can delete the following files from the etpro folder:
togwatermark.pk3
obwatermark.pk3
nedwatermark.pk3
skullmines.pk3 (other servers may use this pack)




nedETPRO essential info - here -

  |  permalink
[ET] customs night 23 info! 
Wednesday, 13 December, 2006, 10:57 - Enemy Territory
hello!



Thursday 14-Dec-06
from 8:30pm (NSW time)


Sottevast (beta 2)
-see below posts!-

CAHA: Tavern (beta 2)
• a revisit - final released soon!
-a server favourite!-



Maps can be downloaded from server or - here -

Customs night info/history - here -

  |  permalink
[SS2] Serious Sam II servers ready !!! 
Wednesday, 13 December, 2006, 10:51 - Serious Sam
Well... this is one CRAZY game :o !! Two servers have been setup and tested: Deathmatch & Cooperative.

Details - here -


Thanks to TOG|claw for helping me playtest the various settings =]




<> one thing I dislike about the game is the lack of a decent chat facility
<> other than that it's crazy fun!

  |  permalink
[ET] map update --- Sottevast (beta 2) 
Saturday, 9 December, 2006, 23:27 - Enemy Territory
It's here already! Beta 2 has been released for Sottevast with the following changes:
• Flag can no longer be reclaimed by axis once a door has been blown.
• Changed terrain near main door. Added two bunkers. Added ladder with team door.
• Fixed CP's killed build box thingo.
• CP is now both Axis and Allied
• Fixed ladder out of river that you'd sort of get stuck on the top and fall back in :<
• Added another stair out of the water on the axis side.
• Moved Allied first spawn closer
• Improved command map


Spawntimes are currently 20/20



Map can be downloaded from server or - here -
Sottevast has been added to the map cycles - link -

  |  permalink
[ET] map news --- Sottevast (beta 1) 
Friday, 8 December, 2006, 13:08 - Enemy Territory
After much testing, Dersaidin (the creator of Sottevast) recommends axis spawntimes to be increased to 25 seconds.

The nedETPRO server now has this value set.

  |  permalink
[PREY] demo server info 
Friday, 8 December, 2006, 12:56 - Prey
Prey is a First Person Shooter which combines authentic Cherokee mythology and science fiction bringing with it some unique features. Spirit walking, wall walking and gravity flipping make the multiplayer deathmatches (and singleplayer mode) very interesting.

demo multiplayer specific info - here:
-unique features
-weapons
-items
-modes/maps
-server settings


Official website:
http://www.prey.com
-demo download available from site-




/waves at Tanya =]

  |  permalink
[ET] new map --- Sottevast (beta 1) 
Friday, 8 December, 2006, 08:13 - Enemy Territory
Dersaidin's newest competition map!

Sottevast (beta 1)
An Axis V2 missile project has been advancing in a silo facility called Sottevast. Allied spies have discovered an attack is about to be launched from this secret silo, and a small team of elite soldiers were mobilized to prevent the launch.


GameArena thread including objectives info - here -


This map will definitely be included in a future customs night!
Customs night info/history - here -

Download from server or - here -



Other maps by Dersaidin:
• Adlernest
• Crevasse
-both on server-

  |  permalink
formatting tip! 
Friday, 8 December, 2006, 08:10 - >Misc Chat
Don't forget to save your email contacts correctly!
Thanks to TOG|Roger_That for the email list recovery :)

  |  permalink
[ET] customs night 22 info! 
Tuesday, 28 November, 2006, 08:55 - Enemy Territory
hallo!



Thursday 30-Nov-06
from 8:30pm (NSW time)


Crevasse (beta 3)
• from the creator of Adlernest
• a possible future comp map
• final objective is now a doc run
• docs are where beta 1 & 2 final objective was
• transmitter now near axis spawn

Saberpeak
• beautiful FarCry style map
• running a test comp mapscript from Mortis
-adds progressive forward spawns for allied (plus bug fixes)



Maps can be downloaded from server or - here -

Customs night info/history - here -

  |  permalink
[ET] mapscript updates --- Supply Depots 
Tuesday, 28 November, 2006, 08:49 - Enemy Territory
Mortis has released updated mapscripts for Supply Depot, Supply Depot 2 and Supply. Improved fixing of the satchel control exploit has be done.

Mapscripts are on the server now.
Details - here -


  |  permalink

<<First <Back | 36 | 37 | 38 | 39 | 40 | 41 | 42 | 43 | 44 | 45 | Next> Last>>