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[FC2] server status 
Sunday, 9 October, 2011, 04:20 - Far Cry
Posted by ned
My Far Cry 2 server is currently offline.
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[FC2] map updates by DaWorFizm 
Sunday, 9 October, 2011, 03:49 - Far Cry
Posted by ned
Osseous Labyrinth, Trench Town and Valkyrie Surf have been updated to contain WGC Editor Mod community content (aka DLC2).

Downloads available here - http://dwf.homeip.net/FarCry2/Maps -


Map testing has been completed for these maps.
Note: Clients require the editor mod to be installed to see most of the content.



Current Far Cry 2 server details - HERE -

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[FC2] map updates  
Sunday, 21 August, 2011, 03:58 - Far Cry
Posted by ned
DaWorFizm has updated three of his maps

Osseous Labyrinth to v1.8
Trench Town to v0.6
Valkyrie Surf to v0.9


All three are on the server.



Far Cry 2 server details - link -
(map readme files updated soon)

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[L4D] Death Aboard updated to v8.0 (sound fix) 
Saturday, 20 August, 2011, 22:35 - Left 4 Dead
Posted by ned
Diputs has updated his awesome campaign Death Aboard to version 8

Fixed custom music not working correctly




Death Aboard v8.0 is now on both servers.

Left 4 Dead servers info - HERE -

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[L4D] Crash Bandicoot Course updated 
Tuesday, 26 July, 2011, 10:04 - Left 4 Dead
Posted by ned
FlyingBandicoot has updated Crash Bandicoot Course to v4.2




Ok, finally updated :D

It took longer than I envisioned as I had problems with textures etc. But hopefully its all good now. Let me know if there are any problems and I will do my best to fix them.

Soooo, changes:

-Made Versus mode easier (hopefully) - reduced life on Tikimon, reduced life on Ripper Roo, reduced zombies, reduced life on robots on level 2, and overall just tried to make it easier. Without a full team on both sides to try it on, I don't know how balanced it is. So any feedback on the versus side is welcome.

-Made campaign easier somewhat - reduced life for Tikimon and Ripper Roo, reduced zombies here and there slightly, removed a few scripted specials. Tweaked here and there.

-Made it so custom sounds work (at least they do for me, let me know if they don't but they should do now).

-Hopefully enabled textures on models to work too, as for some reason, I had real trouble getting them to work again (mainly because I used to use Pakrat, so now I had to mess with the directory etc).

-Fixed miniguns disappearing and thus leaving the player stuck. (This was originally made to make it more difficult, but with that odd glitch, I removed it now so they stay, enabling Tikimon to die easier.)

So, I will be touching up the L4D2 one as well and hopefully both of these campaigns will be as good as they will be.

Send any feedback as soon as possible, as I do not know if I will be able to work on them in the near future after this week.

SOURCE http://www.l4dmaps.com/details.php?file=4528




Crash Bandicoot Course v4.2 is now on both servers.

Left 4 Dead servers info - HERE -

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[FC2] server update 
Saturday, 2 July, 2011, 08:44 - Far Cry
Posted by ned
Some map changes on the Far Cry 2 server..


Osseous Labyrinth is now final at version 1.7
It also now requires Fortune's Edition to play it.
Osseous Labyrinth 1.7 - 2011.06.13 (Final - Fortunes Pack Edition)
Mem: 208.8 - Obj: 154229

* Added details/objects from FP
* Added swampboats, jeeps & buggys to 'far-zones'
* Added Glider to CP-B cliffs
* Added Weapon Crates



Apocalypse Cow have been removed, project cancelled.

Island have been removed, project cancelled.





Far Cry 2 server details - link -

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[FC2] server updates 
Tuesday, 7 June, 2011, 10:57 - Far Cry
Posted by ned
• The main server now runs all of DaWorFizm's maps. Mapcycles will vary on random occasions. Details are on the server info page, link below.

New maps added
-Island
-Trench Town

Update
-Valkyrie Surf to v0.7


• The Test Server still refuses to work with Far Cry 2
*HELP* details in below link.




Far Cry 2 server details - link -

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[FC3] Far Cry 3 announced! 
Tuesday, 7 June, 2011, 10:47 - Far Cry
Posted by ned
Well, it's coming. Far Cry 3 has been announced with a story, screenshoots and even gameplay footage.

Beyond the limits of civilization lies an island, a lawless place ruled by piracy and human misery, where your only escape is through drugs or the muzzle of a gun. This is where you find yourself, trapped in a place that’s forgotten right from wrong, a place where you must live by the principles of violence to survive. Discover the island’s bloody secrets and take the fight to the enemy; improvise and use your environment to survive; and outwit its roster of ruthless, desperate characters. Beware the beauty and mystery of this unexplored paradise. You’ll need more than luck to survive.


Far Cry 3 - Official Site


Gameplay footage (and Far Cry 3 game chat) here..
http://www.theoldergamers.com/forum/sho ... 012-a.html



nedd

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[L4D] server update.. 
Monday, 6 June, 2011, 07:28 - Left 4 Dead
Posted by ned
The latest official campaign The Sacrifice has been crashing between 1st and 2nd chapters and the Tank wasn't showing up correctly in Chapter One. Looks like this was caused by the Coal'd Blood Campaign. Thanks to Keldorn for this information. I've removed this campaign from the main server. If it's ever updated with a fix or I find a way to have it on the server without causing issues to The Sacrifice then I'll add it back.


Keldorn has been busy. Precinct 84 has been updated to v9.1
- Finale difficulty ramped up but not in a way that will make it irritating.
- Tank cheese strategy where you can ignore the tank and collect gas safely is now fixed/countered by spawning common infected every time you collect gas.
- Glitch fixed where the police car can still be activated if someone is incapacitated inside the police station. This would cause the finale to break.
- Removed the ladder off the army truck with the minigun. Simply jumping on the truck is faster.
- Optimization: Added Ragdoll fader to finale area. This will improve the framerate by ridding of ragdolls quickly.
- Added 3 more songs, Portal Still Alive, All I want for Christmas, Re Your Brains to the Nightclub. (For now a total of 5 random songs)
-Changed the Circuit breaker model in map 3 in the tunnel to the breaker from HL2. Since the other model is deeply associated with panic events. Which is not the purpose of the breaker.




Precinct 84 v9.1 is now installed on Main Server.
Coal'd Blood can be played on the Test Server on request.

Left 4 Dead server details - LINK -

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[L4D] Precinct 84 updated to v9 
Tuesday, 24 May, 2011, 10:47 - Left 4 Dead
Posted by ned
Precinct 84 by Keldorn has been updated to v9

Unfortunately there is no changelog but here are some notes from players leaving feedback on l4dmaps.com after the update..


chewaz
PROS
update 5/24/2011 v.9
- cool custom textures.
- maps are still great
- i love the new add on's for all the maps
- finlale 100 times better
- bot nav very good
- gas pump dont go boom bots cant f... you over more then normal.!!!!!!


Ban3
I love the new camera angles when you finish this campaign, It's better than before :) On a sad note I do not like what you did with the security gate by the stairs, i loved opening it and hearing a different gate sound, I also am not happy with the room where you get ammo and weapons, it feels too wide and there shouldn't be four medkits if you already get 4 in the room you start in. Other than this the changes are great and I do not agree with what RainingMetal says at all.



Read more here - http://www.l4dmaps.com/details.php?file=7359 -



Now installed on Main server.
Left 4 Dead server details - LINK -

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